Druskenvald
A realm trapped between dusk and the Witching Hour, outside of standard planes of existence. It exists in a paradoxical state of limbo, a place for both the afterlife and dreamland that beckons forth departed souls from the material planes to be reborn into a new life free from the ties of their previous world.
It is built on thirteen distinct provinces, each with their own story with secrets yet to be unveiled.
These are known as Ardengloom, Astramar, Bubonia, Chernabos, Edwardia, Enoch, Kalero, Nerukhet, Olmarsh, Pholsense, Picco, Syndramas, Zulrogg
Each have their own lord or lady that governs and embodies the essence of their territories and together form what is known as The Crescent Court.
Surrounding the visible land is what's known as the Shroud. An impenetrable thick wall of fog that surrounds Druskenvald and wails in a chorus of agonized voices.